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Holo Deceptor - File Description  
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Holo Deceptor - Readme  
Readme File:
Holo-deceptor For Armada II

About the Weapon

This is the Federation\'s answer to not being allowed to have
a cloaking device.
This weapon produces a hologram around a ship so that it will
appear to be a non-combat ship. The weapon is set to be used
with the Sabre Class starship because it has no other special
weapon. When the ship is in hologram mode, it will look and
act as a cargo ship, however, it is incapable of adding to the
recourse count as a cargo ship can. It can, however pretend to
trade. This ship is useful for defending trade convoys or
allies with an element of surprise.

Installation

Unzip into the main Armada II directory. If your game is already
heavily modded, then copy

fdestroy2.odf and fholo.odf

into the odf\\ship directory and

change.odf and change2.odf

into the odf\\special_weapons directory and

holo.tga and holo2.tga

into the textures\\rgb directory

copy the following lines into the tech1.tt in the techtree directory

change.odf 0
change2.odf 0
fholo.odf 0

And these lines into gui_global.spr

b_change2 holo 0 0 64 64
b_change holo2 0 0 64 64

under where it says:

# Special weapon buttons
@reference=64

@tmaterial=interface

to uninstall, you will have needed to save a fresh copy
fdestroy2.odf and delete the files you have added

If you have any questions of comments please send them to

interstellarmachine@hotmail.com


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