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Starfleet Command III Downloads > Ships > Federation:
PRE-TOS Yorktown Class (1.0)
Filename: sfc3yorktown.zip


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959.75 KB
1.0
DeatMeat
221
05-18-2004
Ships > Federation


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PRE-TOS Yorktown Class (1.0) - File Description  


Quality: 9
FunFactor: 10
Creativity: 10

Overall Rating: 9.7

Description:
In June 2158, the M/AM/fusion-powered MINOTAUR fighter (P/A-33) and the M/AM-powered YORKTOWN carrier (CVM-5) were introduced in an attempt to overcome the operational limitations of early M/AM ships by combining the speed and range M/AM-powered warp flight with the maneuverability of high-impulse fighters. YORKTOWN was based on the PIONEER-class cruiser, which had entered service in 2154 and had itself been developed from the BISON-class transport. Whereas PIONEER had a large fusion reactor, a single midline Pachyderm III warp nacelle, and two auxiliary directional Jaguar I nacelles, YORKTOWN carried a new SSWR-IIIB M/AM reactor and four paired Jaguar III warp nacelles. The impulse drive and its fusion reactor were moved to the extreme stern. At the front of YORKTOWN''s cylindrical forehull, which had been lengthened by some 20 m, were sensors and the navigational deflector, command centers, the computer core, crew facilities, and life-support machinery. In the center section of the forehull were docking cradles for 5 MINOTAUR long-range fighters. In the aft section of the forehull were auxiliary deuterium tanks, the missile room, and support facilities for the MINOTAUR fighters. With a displacement of some 670,00 tons, YORKTOWN was by far the largest Earth-designed warship produced to that time and would not be surpassed until the AMBASSADOR class was launched in the 2330s.



PRE-TOS Yorktown Class (1.0) - Screenshots  
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PRE-TOS Yorktown Class (1.0) - File Download Options  

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PRE-TOS Yorktown Class (1.0) - Readme  
Readme File:
Ship Name: UES Yorktown

Ship Class: Heavy Cruiser/Carrier

Race: Federation (Pre-TOS United Earth Stellar Navy)

Author: Dead Meat

Contact info: taffy129@hotmail.com

Model Credits: Textures -Based on original textures by Masao Okazaki @ Starfleet Museum
model textures created by me.
Mesh - Based on a 5 view diagram from Starfleet Musuem

Model made/edited using: 3DS Max


Credit Request: If u wish to change or alter this model in any way from its current form, please contact the origional author/authors for there permission, and please give credit for there work. Thanks.

Are these following files/modifications included?

Model brks (exploding model)- Yes
Textured- Yes
Hardpoints/damgae points- Yes
Ship (mod) file- Yes
SFC II illumination maps- Yes

Thanks to:

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager
(and the various logo devices used in them) are copyright Paramount Pictures, as are the
characters, related images, and sound from the productions.

LEGAL STUFF: This file is not supported or affiliated with Interplay Productions. While most who have used these files have had no problems, we will not be held accountable for any damage done to your computer by use of these files or techniques. USE AT YOUR OWN RISK! This file is freeware. It is not to be sold.

Copyrights
User-created missions contain source-code that is the property of Interplay Productions and Quicksilver Software. In addition, Star Trek is a property of Paramount Pictures. Star Fleet Battles is the property of ADB, Inc.

You may not sell user-created missions commercially.
You should respect the rights of the property owners.
Missions created based on Star Fleet Battles material must be marked "Based on copyrighted material by ADB, Inc." in the documentation or mission briefing. ADB also requests that these missions not be placed on "out of network" SFB web-sites.



SOFTWARE USE LIMITATIONS AND LIMITED LICENSE
Any Star Trek: Starfleet Command mission (each, a "Mission", and collectively, "Missions") created using the Star Trek: Starfleet Command Mission API ("SFC Mission API") is intended solely for your personal, noncommercial home entertainment use. You may not decompile, reverse engineer, or disassemble SFC Mission API or any Mission, except as permitted by law. Interplay Entertainment Corp. ("Interplay") retains all rights and title in SFC Mission API and the Missions including all intellectual property rights embodied therein and derivatives thereof. SFC Mission API and the Missions, including, without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative works and all other elements may not be copied (except as provided below), sold, rented, leased, distributed (except as provided below), used on pay-per-play, coin-op or other for-charge basis, or for any commercial purpose. You may make copies of SFC Mission API and any Mission for your personal, noncommercial home entertainment use and to give to friends and acquaintances on a no cost, noncommercial basis. This limited right to copy or provide public access to the SFC Mission API and the Missions expressly excludes any copying, access or distribution of SFC Mission API and the Missions on a commercial basis, including, without limitation, bundling SFC Mission API or any Mission with any other product or service, selling SFC Mission API or any Mission, and any giveaway in connection with another product or service. Any permissions granted herein are provided on a temporary basis and can be withdrawn by Interplay at any time. All rights not expressly granted herein are reserved. No technical support from either Interplay or Quicksilver Software, Inc. ("Quicksilver") shall be available for SFC Mission API or any Mission.

INTERPLAY AND QUICKSILVER DISCLAIM ALL WARRANTIES, EXPRESS OR IMPLIED, RELATING TO SFC MISSION API AND THE MISSIONS (INCLUDING WITHOUT LIMITATION, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT), AND NEITHER INTERPLAY NOR QUICKSILVER SHALL HAVE ANY RESPONSIBILITY OR LIABILITY REGARDING SFC MISSION API AND THE MISSIONS, INCLUDING, WITHOUT LIMITATION, ANY RESPONSIBILITY OR LIABILITY REGARDING USE OR OPERABILITY OF SFC MISSION API AND THE MISSIONS. YOU ASSUME ALL RISK OF LOSS IN CHOOSING TO USE SFC MISSION API AND THE MISSIONS.

SFC Mission API and all Missions © 1999 Interplay Entertainment Corp. SFC Mission API and Star Trek: Starfleet Command are trademarks of Interplay Entertainment Corp. All Rights Reserved.



USE OF SFB SHIP MODELS IN SFC:
This can be done if you include the statement below and comply with the policy
it covers.

This 3d "ship model" for Star Fleet Command is based on a ship published in STAR
FLEET BATTLES. The original SFB ship is copyrighted to ADB Inc., which has
granted blanket permission for the use of its property on the basis that:
1. The original ADB Inc. copyright is recognized by placing "(c) ADB Inc" on the
3d ship model itself.
2. The resulting 3d ship model is not distributed for profit (except with
approval of ADB Inc.).
3. The resulting 3d ship model is uploaded ONLY to a site which complies with
ADB Inc.'s web policy (posted on its web site).
4. The copyright to the resulting 3d ship model is freely transferred to the
sole ownership of ADB Inc. Any subsequent use of the image by ADB Inc. will be
subject to negotiated compensation.
5. This ENTIRE notice is included with the 3d ship model file.


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