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Starfleet Command III Downloads > Utilities:
SFCIII HardPoint Placer (1.2.8)
Filename: sfc3_hardpoint_placer_v1.2.8.rar


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323.83 KB
1.2.8
Greenvalv
974
08-20-2008
Java SE 5 or above
Utilities


Average User Rating: 5.7
Number of Votes: 8
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SFCIII HardPoint Placer (1.2.8) - File Description  

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!





Description:
A utility for arranging the hardpoints (in the GF file) that appear on a ship's picture in the Vessel Library, refit screen, and in-battle targeting interface. Note: This utility does not add hardpoints to the specs; you will have to do this manually.

A ship's .mod file is required in order to edit the ship. If there is no GF file present, one is automatically generated.

New features in version 1.2.8:

HardPoints can now be moved according to grid size. Sizes are: Normal (1 Pixel), 5 Pixels, 10 Pixels, and 15 Pixels

"Restore Layout" in "Options menu" moves all HardPoints back to their initial load positions

"Crosshairs" can be toggled to allow precision HardPoint placement




  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!




SFCIII HardPoint Placer (1.2.8) - Screenshots  
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SFCIII HardPoint Placer (1.2.8) - File Download Options  

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SFCIII HardPoint Placer (1.2.8) - Readme  
Readme File:
SFCIII HardPoint Placer by Greenvalv (greenvalv@yahoo.com)
Version 1.2.8 (20 August 2008)

Compiler used: Dr Java, http://www.drjava.org/

Requirements: Java Runtime v1.5 (Java SE 5) or above: http://java.sun.com/javase/downloads/index.jsp

Known bugs: none

Bugs Fixed During Beta Testing:
file name inconsistencies (i.e. "sovereign" and "Sovereign" are treated as two different names) are now overcomed
GF file output now readable by D'deridex's HP Placer
Utility now remembers last selected path
Window can now be minimized without the HP positions going screwy
You can now select a _brk MOD file instead of the normal MOD file, and the program will continue to function properly
Window can now be resized but resizing has been disabled
More errors and issues with odd file formattings resolved
Error reading blank GF Files fixed
Cursor no longer snaps to top left of HP upon drag, it will stay where you initially grab the HP

Thanks to F9th Centurus, PigUp, and any others that helped test this utility.

New in version 1.2.8 (20 August 2008):
UI source code rewrite
HardPoints cannot be moved outside their respective placement areas
HardPoints can now be moved according to grid size. Sizes are: Normal (1 Pixel), 5 Pixels, 10 Pixels, and 15 Pixels
"Restore Layout" in "Options menu" moves all HardPoints back to their intial load positions
"Crosshairs" can be toggled to allow precision HardPoint placement


SFCIII HardPoint Placer (1.2.8) - User Comments  
The following comments are owned by the user that posted them. SFC3 Files is not responsible for their content.

Total comments: 6 | Last comment: 09-21-2008 at 14:10

 #1 - 08-20-2008 at 15:03
Greenvalv
From: (Waggaman, LA.)
Joined: April 26th, 2004
Posts: 942
This version is tentative... so if you have any suggestions for new (reasonable) features or changes to the current ones, feel free to comment.

 #2 - 08-20-2008 at 18:06
Greenvalv
From: (Waggaman, LA.)
Joined: April 26th, 2004
Posts: 942
New feature for next version: "Copy Layout From" will give users the ability to select a layout from another ship for use with the currently selected ship...

 #3 - 08-25-2008 at 14:28
AlDaja
From:
Joined: September 4th, 2006
Posts: 438
Tis great. I've been able to accomplish much with this tool. Thank you.

Even named a ship after your user name: Titan-class, USS GreenvalvDevil!

 #4 - 09-07-2008 at 19:01
MScott
From: (Seattle, Washington)
Joined: January 6th, 2007
Posts: 202
In time Green will make it possible for me to say "Hello Computer", I know he will. Excellent job.Two Thumbs Up!

 #5 - help please - 09-21-2008 at 08:42
d_f12
Joined: September 21st, 2008
Posts: 1
am new to this i cant find and exe so i guess i need to compile if so which file do i use as am new to java

 #6 - 09-21-2008 at 14:10
Greenvalv
From: (Waggaman, LA.)
Joined: April 26th, 2004
Posts: 942
The .jar is the .exe in a way... just install the Java runtime from here: http://www.java.com/



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